[29 Sep 2016 | 0 Comments]
image         Conference video archive https://youtu.be/uZT37AH9g5k   Conference opening https://youtu.be/uZT37AH9g5k?t=74   Opening keynote, Bryn Oh, Bryn Oh: An artist’s perspective on creating in a virtual space:   § &n... [More]

All Articles, Visual Culture »

[31 Jul 2009 | 0 Comments]

      A man of many faces, artist James Kuhn creates some of the most incredible and bizarre masks ever seen. The eccentric face painter calls his creations “self-portraits” because he uses his own face as the canvas for his artwork.  (as cited in W... [More]

All Articles, Second Life Building »

[30 Jul 2009 | 0 Comments]

Last time when I talked about textures, I did mentioned something about “full bright” and “glow.” Today, I am going to talk about “Light.” It is not under the texture tab, but under the “Features” tab. (I will use 2 objects without texture, it will ma... [More]

All Articles, Research in Virtual Environments »

[22 Jul 2009 | 0 Comments]

  Check the place you are going to do your interview before you start to do the interview. (Assure your audio, where you are going to sit, surrounding sound…) Which avatar you are going to use can also influence your interview results. People react differently when they see different ... [More]

All Articles, Research in Virtual Environments »

[10 Jul 2009 | 0 Comments]

Do not add your interviewees as your friend first. Some of them think this is just a onetime event, so it is not necessary to be friends with you. When you set up the interview time, be sure that both parties understand the time. (Online activity participants might come from different time zones.... [More]

All Articles, Announcement, Event, Meeting Minutes »

[5 Jul 2009 | 0 Comments]

Dear All, Due to the real life situation, I am not able to hold this month meeting in Second Life. However, if you would like to gather in the InAEA meeting place, you are very welcome to do so. Next month meeting will be held on Aug 2nd, 6:00pm PDT. For the better content of InAEA website, I woul... [More]